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Game Changers: Antiquity and Video Games
by dr. Aris Politopoulos & dr. Angus Mol

Antiquity and video games, they seem like an unlikely pair. However, video games have always had a fruitful relation with Antiquity. From the earliest computer games to the latest blockbusters, the histories and cultures of Mesopotamia, Egypt, Greece, and Rome are used as fun places to play with and discover the past. More than that, games set in antiquity have given us revolutionary innovations in games, from Hamurabi, the first narrative computer game, all the way to the immersive open worlds of Assassin’s Creed. In doing so, games have also let us play with our own perspectives and stereotypes about Classical Antiquity. In this discussion, we will take you through these game changers set in antiquity and discuss how they revolutionized game history and our understanding of the past.

Aris Politopoulos is an Assistant Professor in Archaeology and Cultural Politics at the Faculty of Archaeology. His research focuses on archaeology and video games, the archaeology of play, ancient board games, the archaeology of the Eastern Mediterranean, and radical archaeology.

Angus Mol is a University Lecturer at the Leiden University Centre for the Arts in Society. He combines the study of history using a digital approach with the study of how today’s digital cultures are entwined with history.
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